Ubisoft launches five-year plan to help improve diversity
Ubisoft has announced a new five-year plan called Project Rise which will see the publisher attempt to improve “racial, ethnic and cultural diversity” within the company as well as the majority of its studios.
In a recent blog post on the Ubisoft website (thanks, GamesIndustry.biz), Director of Human Resources Anika Grant and Vice President for Global Diversity, Inclusion and Accessibility Raashi Sikka described several things they plan to do to improve diversity and also talked about some of the steps the company has apparently already taken.
“We know that we have room for growth when it comes to the representation of racial, ethnic and cultural diversity, both within Ubisoft and the gaming industry in general,” says Sikka. “With this in mind, we have created a multi-year strategy called Project Rise to ensure that Ubisoft better reflects the diversity of our players, with an emphasis on racial, ethnic and cultural diversity.”
In the interview, Sikka also claims that she has worked on gender equality within the company, saying that “women now make up 25% of our team members” and that “a third of all hires in the last year were women.” Grant also claimed that the gender pay gap at Ubisoft has been reduced at Ubisoft from 1.7 to 1.3%, but promises the company “isn’t done yet.”
Yet despite all these supposed changes to diversity and gender equality, Ubisoft employees are still unhappy with the amount of change seen at the company since it was accused of fostering a culture of toxic work. Better Ubisoft said progress in reforming the company has been “painfully slow” and several reported abusers are still in positions of power.
Employees said a new reporting system had been put in place, but those accused of abusing staff would have been moved to different roles and even different studios. It’s unclear if Ubisoft plans to address these employee concerns with this five-year plan, but hopefully working conditions at the publisher will improve as soon as possible.
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